AoeStats
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Nomad

508171219Analyzed
4v4 RM · 12d ago on Sep 21, 2026· 53m 40s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Vietnamese · Argentina
1153
+11
🇹🇼 Berbers · Taiwan
1140
+11
🇨🇳 Poles · China
1104
+13
🇨🇳 Huns · China
1095
+13
🇦🇺 Mongols · Australia
1101
-15
🇮🇳 Wu · India
1041
-12
🇨🇳 Dravidians · China
998
-11
🇲🇽 Byzantines · Mexico
993
-10
Player eAPM Actions Feudal Castle Imperial Opening
41 2,192 14:19 24:04 40:22 ⛏ Fish Boom into Fire Galleys FC
35 1,886 14:44 19:28 36:44 ⛏ Fish Boom FC
28 1,513 13:50 18:40 41:30 ⚔ FC into Archers into Skirms
27 1,451 15:19 22:25 38:15 ⛏ Fast Castle
26 1,392 14:05 20:11 41:09 ⛏ Fish Boom FC
16 839 14:34 21:05 — ⛏ Fish Boom FC
16 869 14:43 19:12 46:14 ⛏ Fish Boom FC
14 735 15:50 23:45 39:16 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,980 21,699 19,380 3,650 67,709 82,951
23,925 19,419 9,365 2,960 55,669 63,628
15,650 22,603 12,725 4,300 55,278 61,942
18,065 15,315 13,745 1,725 48,850 56,199
26,350 13,421 3,960 1,885 45,616 63,612
14,760 16,176 4,630 2,335 37,901 40,030
11,915 8,695 4,255 1,700 26,565 35,871
9,550 7,823 3,410 4,155 24,938 28,060
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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