AoeStats
← kirbygus

Highland

504668179Analyzed
4v4 RM · 27d ago on Sep 6, 2026· 64m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Bohemians · China
835
+16
🇨🇳 Chinese · China
801
+17
🇧🇷 Tatars · Brazil
797
+17
🇲🇽 Spanish · Mexico
787
+18
🇲🇽 Spanish · Mexico
886
-19
🇲🇽 Mongols · Mexico
882
-20
🇲🇽 Huns · Mexico
790
-17
🇲🇽 Maya · Mexico
761
-14
Player eAPM Actions Feudal Castle Imperial Opening
23 1,490 11:06 18:58 35:50 ⛏ Fish Boom FC
21 1,371 12:23 16:39 32:16 ⛏ Fast Castle
19 1,203 12:11 19:02 35:02 ⛏ Fish Boom into Fire Galleys FC
19 1,227 10:30 20:31 31:03 ⛏ Fast Castle
19 1,210 12:20 18:59 42:35 ⛏ Fast Castle
17 1,119 13:31 18:02 33:49 ⛏ Fish Boom FC
16 1,011 11:09 21:26 39:02 ⛏ Fish Boom FC
12 742 14:26 20:41 41:58 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,750 38,269 14,055 5,105 90,179 105,024
40,595 19,490 18,055 3,615 81,755 95,526
25,590 33,820 14,065 2,575 76,050 100,839
24,450 33,097 15,180 2,250 74,977 100,371
21,015 24,668 14,930 2,250 62,863 78,606
22,245 19,936 14,655 2,485 59,321 84,382
27,165 14,370 15,940 1,210 58,685 73,098
15,615 19,260 12,730 3,350 50,955 55,575
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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