AoeStats
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Arena

504158780Analyzed
4v4 RM · 27d ago on Sep 4, 2026· 48m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Muisca · Colombia
1039
+13
🇨🇴 Byzantines · Colombia
1012
+14
🇨🇴 Bohemians · Colombia
950
+17
🇪🇸 Persians · Spain
949
+17
🇨🇳 Celts · China
1032
-19
🇲🇽 Khmer · Mexico
974
-15
🇯🇵 Aztecs · Japan
947
-27
🇨🇳 Mongols · China
924
-13
Player eAPM Actions Feudal Castle Imperial Opening
34 1,644 11:23 16:46 33:07 ⛏ Fast Castle
34 1,620 10:55 16:12 — ⛏ Fast Castle
31 1,481 10:54 14:42 31:26 ⛏ Fast Castle
30 1,462 10:40 16:20 32:14 ⛏ Fast Castle
26 1,237 11:14 16:04 40:13 ⛏ Fast Castle
22 1,047 12:58 18:30 36:32 ⛏ Fast Castle
16 755 10:55 23:18 45:18 ⚔ Tower Rush
10 499 10:54 21:31 36:55 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,785 19,480 18,635 2,335 61,235 71,292
32,250 12,850 11,295 2,800 59,195 71,578
15,675 22,180 14,990 1,785 54,630 79,979
20,300 12,390 9,530 3,200 45,420 54,890
14,965 12,815 9,855 1,500 39,135 51,473
10,310 16,960 9,095 1,620 37,985 43,202
10,620 13,456 5,600 3,780 33,456 42,352
15,820 13,130 2,070 1,715 32,735 39,261
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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