AoeStats
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Arena

503978579Analyzed
4v4 RM · 28d ago on Sep 3, 2026· 43m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Khmer · China
1019
+15
🇩🇪 Teutons · Germany
963
+18
🇬🇧 Burgundians · United Kingdom
956
+18
🇨🇳 Poles · China
950
+20
🇨🇳 Portuguese · China
1017
-18
1017
-18
🇯🇵 Persians · Japan
1015
-38
🇨🇳 Britons · China
985
-46
Player eAPM Actions Feudal Castle Imperial Opening
41 1,779 11:00 14:58 29:56 ⛏ Fast Castle
29 1,279 12:59 15:53 29:05 ⛏ Fast Castle
28 1,232 9:46 16:37 32:52 ⛏ Fast Castle
22 971 11:20 16:25 34:09 ⛏ Fast Castle
22 969 12:12 18:03 30:18 ⛏ Fast Castle
16 709 12:19 17:54 35:14 ⛏ Fast Castle
15 674 13:02 21:09 — ⛏ Fast Castle
8 346 10:01 20:05 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,245 21,515 14,415 3,100 60,275 68,614
29,495 15,745 10,495 2,350 58,085 75,172
22,495 11,415 12,975 2,900 49,785 70,515
18,280 14,190 6,800 3,440 42,710 49,684
21,085 10,415 6,565 1,500 39,565 50,854
17,025 9,160 8,540 2,150 36,875 46,848
8,285 5,705 1,790 1,600 17,380 22,766
7,435 5,880 890 610 14,815 14,823
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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