AoeStats
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Arena

503975233Analyzed
4v4 RM · 29d ago on Sep 3, 2026· 43m 2s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Britons · Taiwan
1034
+13
🇨🇳 Khmer · China
1005
+14
🇯🇵 Sicilians · Japan
980
+35
🇦🇷 Burgundians · Argentina
971
+16
🇫🇷 Khmer · France
1086
-19
🇮🇩 Chinese · Indonesia
1036
-18
🇨🇿 Britons · Czechia
885
-22
🇨🇳 Bohemians · China
883
-11
Player eAPM Actions Feudal Castle Imperial Opening
52 2,260 11:27 16:36 37:40 ⛏ Fast Castle
30 1,288 10:05 19:35 27:49 ⛏ Fast Castle
27 1,157 10:41 20:14 36:30 ⚔ Archer Rush
25 1,096 13:23 16:46 28:38 ⛏ Fast Castle
24 1,030 9:50 15:39 31:20 ⛏ Fast Castle
19 810 9:01 16:45 38:34 ⛏ Fast Castle
16 700 11:13 17:02 31:41 ⛏ Fast Castle
11 474 10:42 19:36 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,420 17,975 12,435 3,100 55,930 66,810
20,865 20,145 6,240 2,150 49,400 59,066
17,420 17,565 8,750 3,230 46,965 49,533
18,230 14,845 11,615 1,780 46,470 50,100
18,300 16,730 7,980 2,800 45,810 54,528
20,400 15,895 7,610 1,500 45,405 53,140
14,680 11,845 1,795 1,140 29,460 34,086
9,465 8,555 4,855 2,300 25,175 28,066
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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