AoeStats
← Galo.

Migration

505759934Analyzed
1v1 RM · 21d ago on Sep 10, 2026· 47m 0s· 2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Huns · Chile
500
+14
🇦🇷 Chinese · Argentina
459
-14

Win probability

Galo.'s chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 50,100 analysed 1v1 players on Migration.
Galo. D
Feudal Age 12:21 vs 11:47
btm 34%
Castle Age 22:42 vs 19:42
btm 22%
Imperial Age 39:11 vs 35:33
btm 26%
eAPM 14 vs 24
btm 16%
First military 8:27 vs 11:01
top 18%
▼ Slow Castle Age at 22:42 — slower than 78% of analysed players on Migration
▼ Low eAPM (14) — busier hands win idle time back
▼ Loom after the Feudal click (16:23) — usually safest before it
▲ Early military at 8:27 (Transport Ship) — earlier than 82% of analysed players on Migration
▼ Town centers idle 9:07 of the first 22:42 — keep villagers queued
fv.estrada.99 C
Feudal Age 10:06 vs 11:47
top 7%
Castle Age 30:06 vs 19:42
btm 2%
Imperial Age 45:27 vs 35:33
btm 8%
eAPM 17 vs 24
btm 25%
First military 9:18 vs 11:01
top 26%
▲ Fast Feudal Age at 10:06 — faster than 93% of analysed players on Migration
▼ Slow Castle Age at 30:06 — slower than 98% of analysed players on Migration
▼ Slow Imperial Age at 45:27 — slower than 92% of analysed players on Migration
▼ Low eAPM (17) — busier hands win idle time back
▼ Loom after the Feudal click (40:24) — usually safest before it
▼ Town centers idle 9:51 of the first 30:06 — keep villagers queued
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