AoeStats
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Nomad

507680979Analyzed
4v4 RM · 14d ago on Sep 19, 2026· 50m 42s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Inca · China
1432
+13
🇹🇼 Mongols · Taiwan
1336
+16
🇻🇳 Franks · Vietnam
1306
+18
🇨🇳 Dravidians · China
1224
+21
🇨🇳 Bohemians · China
1372
-18
🇪🇸 Turks · Spain
1369
-18
🇹🇼 Persians · Taiwan
1342
-17
🇦🇹 Berbers · Austria
1295
-15
Player eAPM Actions Feudal Castle Imperial Opening
47 2,372 13:41 18:00 34:05 ⛏ Fish Boom FC
45 2,262 15:43 20:09 — ⛏ Fish Boom FC into Fire Galleys
43 2,203 15:40 20:35 35:25 ⛏ Fish Boom FC
39 1,992 13:47 18:48 39:20 ⛏ Fish Boom FC
36 1,838 14:42 19:39 48:05 ⛏ Fish Boom FC
35 1,770 13:12 20:27 34:30 ⛏ Fish Boom
34 1,706 14:13 17:59 32:51 ⛏ Fish Boom FC
20 1,000 15:29 20:50 36:16 ⚔ Fish Boom FC into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
28,290 22,580 9,585 4,400 64,855 70,250
28,765 12,914 16,875 2,795 61,349 65,075
19,650 19,602 13,190 5,065 57,507 59,160
25,505 17,677 10,930 1,800 55,912 62,431
7,825 34,505 13,415 100 55,845 56,734
20,465 17,400 10,630 3,850 52,345 56,051
11,830 21,884 9,055 4,405 47,174 47,524
17,355 13,155 9,215 1,800 41,525 45,231
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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