AoeStats
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Lombardia

508430155Analyzed
4v4 RM · 10d ago on Sep 22, 2026· 44m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1623
+9
🇹🇼 Huns · Taiwan
1480
+15
🇹🇼 Mapuche · Taiwan
1369
+19
1249
+24
🇹🇼 Berbers · Taiwan
1462
-17
🇧🇷 Persians · Brazil
1462
-17
🇨🇳 Cumans · China
1457
-17
🇹🇼 Khmer · Taiwan
1427
-16
Player eAPM Actions Feudal Castle Imperial Opening
51 2,250 8:41 20:02 35:15 ⚔ Scout Rush
49 2,167 10:29 14:44 35:59 ⛏ Fast Castle
47 2,094 10:45 16:55 31:12 ⛏ Fast Castle
44 1,972 9:19 22:33 32:04 ⛏ Fast Castle
42 1,869 11:41 16:19 — ⛏ Fast Castle
37 1,643 10:47 13:56 31:32 ⛏ Fast Castle
34 1,498 10:14 13:38 28:10 ⛏ Fast Castle
29 1,287 11:01 15:37 30:46 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,240 11,354 13,135 1,095 48,824 56,159
17,350 18,871 10,510 1,200 47,931 60,505
22,195 9,918 11,245 2,835 46,193 46,711
14,390 14,532 11,005 1,070 40,997 43,873
14,405 15,961 7,615 2,900 40,881 46,134
22,035 7,375 5,530 3,550 38,490 45,273
11,050 14,393 10,575 1,065 37,083 43,353
10,285 9,936 3,705 2,035 25,961 31,200
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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