AoeStats
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Arena

508235741Analyzed
4v4 RM · 10d ago on Sep 21, 2026· 47m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Khmer · Germany
1688
+13
🇨🇳 Britons · China
1606
+16
🇹🇼 Gurjaras · Taiwan
1583
+17
🇩🇪 Jurchens · Germany
1571
+18
🇹🇼 Ethiopians · Taiwan
1688
-19
1640
-17
🇹🇼 Spanish · Taiwan
1583
-15
🇹🇼 Spanish · Taiwan
1548
-13
Player eAPM Actions Feudal Castle Imperial Opening
59 2,819 11:14 14:56 30:15 ⛏ Fast Castle
46 2,195 10:53 14:52 41:23 ⛏ Fast Castle
45 2,131 10:03 13:41 27:20 ⛏ Fast Castle
45 2,118 10:31 14:25 27:54 ⛏ Fast Castle
44 2,073 12:00 15:42 29:26 ⛏ Fast Castle
39 1,870 10:59 14:58 28:03 ⛏ Fast Castle
33 1,582 10:16 13:12 33:25 ⛏ Fast Castle
32 1,545 11:26 15:57 34:08 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,460 36,005 18,415 965 77,845 87,164
32,610 30,915 7,675 5,325 76,525 81,795
30,690 24,535 16,400 2,530 74,155 88,491
35,120 17,812 17,070 2,900 72,902 79,072
31,980 16,183 14,280 1,640 64,083 72,271
16,625 17,320 11,770 5,085 50,800 62,986
16,800 11,140 8,685 1,450 38,075 42,678
18,230 8,740 6,655 1,530 35,155 37,370
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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