AoeStats
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Black Forest

508219263Analyzed
4v4 RM · 11d ago on Sep 21, 2026· 42m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Cumans · China
1704
+11
🇩🇪 Spanish · Germany
1673
+12
🇮🇳 Bohemians · India
1660
+13
🇹🇼 Franks · Taiwan
1640
+14
🇹🇼 Turks · Taiwan
1665
-15
1607
-13
🇹🇼 Spanish · Taiwan
1594
-13
🇹🇼 Khmer · Taiwan
1499
-9
Player eAPM Actions Feudal Castle Imperial Opening
49 2,116 11:36 15:25 27:52 ⛏ Fast Castle
48 2,068 12:02 15:54 36:39 ⛏ Fast Castle
43 1,836 11:30 15:06 27:48 ⛏ Fast Castle
40 1,715 12:10 15:34 28:49 ⛏ Fast Castle
33 1,417 12:04 17:13 32:12 ⛏ Fish Boom FC
31 1,328 10:54 23:04 35:45 ⛏ Fish Boom FC
30 1,306 11:34 15:40 30:28 ⛏ Fish Boom FC
23 980 15:28 20:29 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
29,895 17,750 14,580 3,970 66,195 74,122
27,515 17,070 11,160 3,795 59,540 66,984
26,535 16,186 13,710 950 57,381 58,665
24,460 14,799 13,695 1,500 54,454 55,854
22,250 22,040 7,085 2,540 53,915 65,847
13,950 13,336 6,945 1,500 35,731 38,288
12,575 11,507 6,395 3,325 33,802 36,596
5,290 5,995 640 1,445 13,370 13,862
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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