AoeStats
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Arena

507502558Analyzed
4v4 RM · 14d ago on Sep 18, 2026· 40m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Malay · China
1559
+18
🇨🇳 Mongols · China
1537
+18
🇹🇷 Magyars · Türkiye
1534
+19
🇹🇼 Portuguese · Taiwan
1502
+20
🇹🇼 Burmese · Taiwan
1659
-22
🇹🇼 Huns · Taiwan
1634
-20
🇹🇼 Vietnamese · Taiwan
1544
-17
🇹🇼 Cumans · Taiwan
1529
-16
Player eAPM Actions Feudal Castle Imperial Opening
45 1,836 11:22 14:51 33:59 ⛏ Fast Castle
43 1,744 11:33 15:18 31:10 ⛏ Fast Castle
37 1,502 8:56 20:49 31:39 ⛏ Fast Castle
36 1,466 10:23 15:02 32:21 ⛏ Fast Castle
34 1,372 10:57 15:08 33:33 ⛏ Fast Castle
33 1,328 10:42 14:57 35:55 ⛏ Fast Castle
30 1,217 8:49 24:42 29:04 ⚔ Towers FC into Fast Imp
25 1,023 10:15 14:51 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,845 19,601 13,285 950 62,681 68,790
29,090 21,370 4,240 300 55,000 62,490
25,335 11,285 16,625 1,500 54,745 58,285
25,325 11,390 15,115 890 52,720 55,019
16,645 9,010 8,355 1,735 35,745 36,674
11,075 13,375 4,830 2,300 31,580 38,866
8,290 7,185 4,880 4,045 24,400 25,769
2,900 3,585 1,810 175 8,470 8,530
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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