AoeStats
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Arena

507496309Analyzed
4v4 RM · 14d ago on Sep 18, 2026· 39m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Celts · Taiwan
1644
+15
1617
+17
🇹🇼 Cumans · Taiwan
1508
+21
🇹🇼 Spanish · Taiwan
1492
+22
🇨🇳 Poles · China
1674
-21
🇪🇸 Khmer · Spain
1669
-20
🇨🇳 Chinese · China
1608
-18
🇭🇰 Muisca · Hong Kong SAR China
1547
-16
Player eAPM Actions Feudal Castle Imperial Opening
72 2,871 11:06 14:51 — ⛏ Fast Castle
45 1,782 10:42 15:04 29:46 ⛏ Fast Castle
40 1,602 10:27 14:37 32:34 ⛏ Fast Castle
38 1,498 11:24 15:21 27:10 ⛏ Fast Castle
37 1,458 9:42 14:21 29:13 ⛏ Fast Castle
34 1,365 9:17 20:37 34:10 ⛏ Fast Castle
25 1,006 10:42 14:54 33:06 ⛏ Fast Castle
20 814 11:42 15:44 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,785 17,061 9,995 4,255 62,096 65,381
26,160 16,215 8,370 1,500 52,245 59,503
25,455 9,955 14,945 1,520 51,875 54,215
28,055 12,878 4,965 3,140 49,038 50,818
14,745 13,500 8,800 2,950 39,995 45,138
16,560 6,545 8,165 1,700 32,970 32,861
10,275 8,375 5,050 2,515 26,215 27,115
8,145 8,625 3,145 985 20,900 22,424
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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