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Arena

507891738Analyzed
4v4 RM · 14d ago on Sep 20, 2026· 56m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Wei · France
1374
+11
🇨🇳 Burgundians · China
1358
+11
🇨🇳 Britons · China
1136
+20
🇲🇽 Bohemians · Mexico
1126
+20
🇫🇷 Saracens · France
1251
-16
🇲🇽 Lithuanians · Mexico
1241
-16
🇮🇩 Bohemians · Indonesia
1232
-15
🇧🇷 Celts · Brazil
1225
-15
Player eAPM Actions Feudal Castle Imperial Opening
50 2,832 10:44 15:05 27:50 ⛏ Fast Castle
40 2,247 11:03 14:52 25:00 ⛏ Fast Castle
38 2,153 10:29 15:51 28:43 ⛏ Fast Castle
38 2,146 10:27 15:15 29:30 ⛏ Fast Castle
33 1,883 10:43 15:19 28:52 ⛏ Fast Castle
31 1,760 10:05 14:41 28:18 ⛏ Fast Castle
28 1,555 11:09 16:08 29:27 ⛏ Fast Castle
13 708 10:59 15:07 30:23 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
49,125 31,855 27,385 7,540 115,905 118,080
39,920 24,935 20,180 4,830 89,865 92,344
32,040 23,385 27,520 3,700 86,645 96,417
31,585 28,960 15,680 2,800 79,025 86,646
22,655 32,420 11,360 3,175 69,610 81,772
24,305 26,325 13,040 4,200 67,870 93,172
16,670 20,075 9,770 2,220 48,735 63,907
14,335 12,250 5,665 1,500 33,750 45,178
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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