AoeStats
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Arena

509179189Analyzed
4v4 RM · 5d ago on Sep 25, 2026· 57m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇺 Saracens · Hungary
880
+17
🇭🇺 Magyars · Hungary
877
+17
🇩🇪 Jurchens · Germany
837
+18
🇭🇺 Koreans · Hungary
818
+19
923
-19
🇺🇦 Bulgarians · Ukraine
918
-19
🇹🇷 Vikings · Türkiye
884
-17
🇺🇾 Aztecs · Uruguay
838
-34
Player eAPM Actions Feudal Castle Imperial Opening
39 2,250 12:07 16:09 28:23 ⛏ Fast Castle
35 1,983 10:52 14:56 32:13 ⛏ Fast Castle
30 1,713 10:45 17:16 27:25 ⛏ Fast Castle
23 1,293 14:18 18:32 34:44 ⛏ Fast Castle
23 1,342 11:55 16:53 35:42 ⛏ Fast Castle
21 1,186 11:05 18:58 34:30 ⛏ Fast Castle
20 1,162 12:34 18:04 42:22 ⛏ Fast Castle
13 722 11:32 19:09 33:58 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,935 24,335 20,700 3,430 84,400 96,372
22,170 32,880 10,365 4,575 69,990 80,684
28,690 22,950 11,310 2,800 65,750 71,338
24,920 18,495 17,855 3,070 64,340 81,796
17,820 21,073 15,405 3,645 57,943 59,312
22,970 13,595 13,335 4,835 54,735 58,896
19,150 12,525 14,880 6,100 52,655 71,848
22,945 15,630 9,820 2,900 51,295 56,296
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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