AoeStats
← juan.baldez

Black Forest

509514209Analyzed
4v4 RM · 5d ago on Sep 27, 2026· 51m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇮 Goths · Finland
1093
+14
🇧🇷 Mongols · Brazil
1077
+39
🇲🇽 Khmer · Mexico
1028
+17
🇲🇽 Vikings · Mexico
1000
+55
🇧🇷 Persians · Brazil
1142
-19
🇧🇷 Turks · Brazil
1111
-18
🇧🇷 Britons · Brazil
1090
-18
🇧🇷 Franks · Brazil
874
-9
Player eAPM Actions Feudal Castle Imperial Opening
51 2,628 13:16 18:06 23:40 ◆ FC into Fast Imp
32 1,627 10:38 15:32 29:30 ⛏ Fast Castle
32 1,634 10:44 14:40 35:59 ⛏ Fast Castle
32 1,647 12:17 20:23 34:05 ⛏ Fast Castle
29 1,465 11:28 15:04 31:04 ⛏ Fast Castle
25 1,286 10:45 17:10 34:16 ⛏ Fast Castle
22 1,112 11:56 18:52 30:31 ⛏ Fast Castle
14 728 17:29 24:30 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
45,270 26,475 16,855 6,200 94,800 102,313
37,440 17,924 21,145 4,830 81,339 84,212
40,390 17,955 18,645 3,205 80,195 86,721
34,610 17,695 21,900 2,540 76,745 81,117
32,080 24,552 15,645 2,250 74,527 83,766
11,975 17,073 10,790 2,865 42,703 51,136
17,000 14,152 10,730 280 42,162 44,999
12,110 7,725 1,755 950 22,540 28,681
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.