AoeStats
← minEng [Alca Torda]

Arena

510336196Analyzed
4v4 RM · 14h ago on Sep 30, 2026· 55m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Japanese · Brazil
829
+15
🇫🇷 Britons · France
796
+17
🇦🇷 Bohemians · Argentina
766
+18
🇹🇷 Persians · Türkiye
764
+18
🇹🇼 Persians · Taiwan
973
-55
🇧🇷 Jurchens · Brazil
778
-16
🇨🇳 Wu · China
760
-15
🇹🇼 Franks · Taiwan
747
-14
Player eAPM Actions Feudal Castle Imperial Opening
41 2,275 14:50 22:26 42:46 ⚔ Archer Rush
27 1,483 10:28 18:03 41:41 ⛏ Fast Castle
27 1,509 13:02 19:37 37:12 ⛏ Fast Castle
25 1,374 12:01 24:33 38:30 ⛏ Fast Castle
23 1,303 10:31 17:27 38:01 ⛏ Fast Castle
15 857 13:14 17:02 32:16 ⛏ Fast Castle
15 858 10:52 22:13 35:59 ⛏ Fast Castle
13 706 11:20 30:05 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
45,625 10,980 23,015 1,500 81,120 90,095
28,575 23,955 18,960 3,650 75,140 86,982
25,255 16,330 14,740 1,600 57,925 66,607
20,185 21,300 9,485 3,480 54,450 65,632
19,445 15,025 14,100 2,550 51,120 55,597
21,610 13,905 8,980 3,000 47,495 75,326
14,870 6,985 8,430 1,695 31,980 38,114
4,875 4,820 355 1,895 11,945 18,156
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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