AoeStats
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Black Forest

511008140Analyzed
4v4 RM · 8h ago on Oct 3, 2026· 67m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Slavs · Italy
644
+12
🇮🇹 Teutons · Italy
612
+13
🇧🇪 Saracens · Belgium
568
+15
🇫🇷 Spanish · France
524
+16
🇺🇸 Huns · United States
601
-16
🇺🇸 Mongols · United States
588
-16
🇦🇺 Mongols · Australia
520
-13
🇦🇺 Huns · Australia
470
-11
Player eAPM Actions Feudal Castle Imperial Opening
20 1,381 15:20 27:24 36:21 ⛏ Fast Castle
15 994 13:36 25:35 37:19 ⛏ Fish Boom FC
13 863 12:26 20:12 33:19 ⛏ Fast Castle
13 866 12:36 17:59 30:20 ⛏ Fast Castle
13 864 15:51 22:59 38:51 ⛏ Fast Castle
12 834 13:49 18:48 38:30 ⛏ Fast Castle
10 682 13:11 19:37 35:37 ⛏ Fast Castle
8 542 13:06 19:40 34:34 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,885 25,455 15,830 5,155 77,325 112,181
29,030 25,172 13,835 2,765 70,802 108,104
21,245 27,837 18,535 2,790 70,407 81,170
27,645 16,901 19,540 3,405 67,491 98,196
21,985 15,392 21,175 2,350 60,902 74,011
24,125 10,945 21,795 750 57,615 95,070
24,020 11,550 16,930 1,150 53,650 63,350
10,425 24,465 9,950 750 45,590 63,306
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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