AoeStats
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Black Forest

503975996Analyzed
4v4 RM · 1mo ago on Sep 3, 2026· 44m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Persians · India
1337
+13
🇮🇩 Lithuanians · Indonesia
1271
+15
🇨🇳 Dravidians · China
1265
+16
🇹🇼 Khitans · Taiwan
1261
+16
🇩🇪 Malians · Germany
1319
-18
🇹🇼 Celts · Taiwan
1284
-16
1268
-15
🇳🇴 Italians · Norway
1169
-11
Player eAPM Actions Feudal Castle Imperial Opening
48 2,139 10:45 14:41 30:04 ⛏ Fish Boom FC
40 1,815 13:10 23:20 37:47 ⚔ Fish Boom into M@A FC
39 1,735 13:02 25:30 30:37 ⚔ Fish Boom into Archers
35 1,577 13:04 20:48 34:14 ⛏ Fish Boom FC
32 1,415 12:43 16:29 29:47 ⛏ Fish Boom FC
30 1,365 14:52 22:46 39:53 ⚔ M@A FC
28 1,257 14:13 18:40 31:09 ⛏ Fast Castle
23 1,036 12:05 17:54 33:37 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,940 20,035 14,605 6,250 74,830 80,477
25,715 20,960 16,835 6,750 70,260 81,444
25,305 25,515 11,785 1,660 64,265 75,626
23,345 16,490 11,620 3,055 54,510 66,341
25,120 13,098 8,150 1,155 47,523 52,961
18,485 12,542 6,885 2,605 40,517 51,976
14,135 13,380 6,500 945 34,960 46,450
8,975 5,670 3,100 1,500 19,245 21,895
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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