AoeStats
← Xanny

Yucatan

503573355Analyzed
4v4 RM · 1mo ago on Sep 1, 2026· 29m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Cumans · Hong Kong SAR China
1299
+13
🇻🇳 Vikings · Vietnam
1293
+13
🇹🇼 Franks · Taiwan
1289
+14
🇯🇵 Mongols · Japan
1277
+14
🇮🇩 Gurjaras · Indonesia
1300
-17
🇨🇳 Persians · China
1230
-13
🇺🇸 Mongols · United States
1215
-13
🇨🇳 Huns · China
1200
-12
Player eAPM Actions Feudal Castle Imperial Opening
88 2,558 10:41 17:06 — ⛏ Fast Castle
64 1,865 9:15 23:59 — ⚔ M@A into Archers
46 1,337 10:50 15:24 — ⛏ Fast Castle
42 1,220 11:06 14:32 — ⛏ Fast Castle
39 1,118 8:58 20:35 — ⛏ Fast Castle
35 1,005 10:11 26:03 — ⚔ Scout Rush
33 954 11:04 15:09 — ⛏ Fast Castle
23 680 11:02 16:34 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
13,980 8,726 1,750 300 24,756 25,012
11,770 6,490 4,790 200 23,250 24,428
10,080 6,093 2,325 300 18,798 18,564
9,040 6,569 1,660 345 17,614 21,699
6,580 4,980 2,770 300 14,630 15,180
5,430 5,010 1,935 1,500 13,875 16,022
5,895 3,480 620 1,125 11,120 11,649
4,150 2,425 250 300 7,125 7,681
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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