Arabia
504684143Analyzed1v1 RM
·
25d ago on Sep 6, 2026·
88m 22s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Go Georgie Go
802 units ordered
Halberdier351
Hussar165
Magyar Huszar137
Paladin87
Spearman12
Knight12
Pikeman11
Scout Cavalry9
Trebuchet8
Capped Ram6
Monk4
First military 14:08 — Spearman
PPTIME
389 units ordered
Paladin279
Throwing Axeman49
Light Cavalry19
Trebuchet11
Monk9
Heavy Scorpion8
Scout Cavalry5
Spearman4
Onager3
Knight2
First military 12:07 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Go Georgie Go’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
PPTIME’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9