Arabia
504369853Analyzed1v1 RM
·
27d ago on Sep 5, 2026·
34m 23s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Go Georgie Go's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 646,562 analysed 1v1 players on Arabia.
Go Georgie Go
D
Feudal Age
12:10
vs 9:49
btm 7%
Castle Age
25:31
vs 21:49
btm 12%
Imperial Age
—
vs 38:58
btm 0%
eAPM
23
vs 38
btm 17%
First military
14:42
vs 10:33
btm 16%
▼
Slow Feudal Age at 12:10 — slower than 93% of analysed players on Arabia
▼
Slow Castle Age at 25:31 — slower than 88% of analysed players on Arabia
▼
Low eAPM (23) — busier hands win idle time back
Hinkel
C
Feudal Age
12:19
vs 9:49
btm 6%
Castle Age
16:32
vs 21:49
top 5%
Imperial Age
—
vs 38:58
btm 0%
eAPM
18
vs 38
btm 9%
First military
16:43
vs 10:33
btm 11%
▼
Slow Feudal Age at 12:19 — slower than 94% of analysed players on Arabia
▲
Fast Castle Age at 16:32 — faster than 95% of analysed players on Arabia
▼
Low eAPM (18) — busier hands win idle time back
▼
First military only at 16:43 (Knight) — later than 89% of analysed players on Arabia
▲
Town centers almost never idle — 24s across the first 16:32