AoeStats
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Black Forest

510683037Analyzed
4v4 RM · 20h ago on Oct 2, 2026· 73m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Dravidians · Argentina
1395
+13
🇨🇳 Mongols · China
1273
+18
🇻🇳 Lithuanians · Vietnam
1267
+18
🇦🇷 Shu · Argentina
1258
+18
🇨🇳 Mongols · China
1344
-18
🇮🇳 Franks · India
1326
-17
🇲🇽 Spanish · Mexico
1321
-17
🇺🇸 Bohemians · United States
1263
-15
Player eAPM Actions Feudal Castle Imperial Opening
53 3,910 11:26 16:06 32:59 ⛏ Fast Castle
45 3,297 11:41 15:35 28:57 ⛏ Fast Castle
37 2,735 10:50 15:17 31:31 ⛏ Fast Castle
35 2,568 12:37 20:02 38:55 ⛏ Fast Castle
30 2,200 9:45 23:12 43:14 ⚔ Towers FC
30 2,191 11:41 15:40 30:31 ⛏ Fast Castle
16 1,180 11:02 15:06 — ⛏ Fast Castle
0 9 — — —

Resources

Player Food Wood Gold Stone Spent Collected
61,150 54,995 28,165 5,085 149,395 155,029
44,370 34,063 43,070 10,950 132,453 141,250
49,390 41,080 19,385 2,465 112,320 113,340
51,905 41,090 14,395 3,400 110,790 119,128
18,800 50,660 31,995 9,105 110,560 143,953
31,820 20,097 22,260 4,655 78,832 87,966
4,225 5,530 1,380 200 11,335 12,706
0 0 0 0 0 0
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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