AoeStats
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Black Forest

510138038Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 40m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Khmer · Germany
1246
+15
🇮🇹 Franks · Italy
1237
+15
🇮🇳 Bulgarians · India
1180
+18
🇦🇷 Byzantines · Argentina
1161
+19
🇮🇱 Hindustanis · Israel
1310
-20
🇫🇷 Franks · France
1205
-16
🇫🇷 Britons · France
1199
-16
🇨🇳 Portuguese · China
1177
-15
Player eAPM Actions Feudal Castle Imperial Opening
43 1,743 12:25 16:32 30:42 ⛏ Fast Castle
40 1,615 10:22 13:11 28:55 ⛏ Fast Castle
38 1,542 9:43 14:08 29:25 ⛏ Fast Castle
37 1,487 13:44 19:48 33:28 ⚔ FC into Archers
32 1,280 11:48 15:45 32:01 ⛏ Fast Castle
32 1,305 9:53 14:06 31:57 ⛏ Fast Castle
27 1,094 12:17 17:04 35:06 ⛏ Fast Castle
27 1,103 12:13 18:04 31:47 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,145 22,340 14,395 1,150 62,030 67,134
22,980 18,100 9,330 950 51,360 59,122
18,225 12,000 11,130 2,250 43,605 48,734
13,610 16,420 6,250 1,400 37,680 41,640
16,440 7,980 7,780 850 33,050 34,563
12,535 11,172 3,420 1,825 28,952 35,562
12,395 6,959 4,445 1,255 25,054 28,758
10,910 6,605 6,400 1,100 25,015 26,363
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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