Arabia
510179096Analyzed2v2 RM
·
1d ago on Sep 29, 2026·
15m 17s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 235,130 analysed team-game players on Arabia.
renan_ticoteco
D
Feudal Age
13:21
vs 10:19
btm 5%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:59
btm 0%
eAPM
8
vs 31
btm 2%
▼
Slow Feudal Age at 13:21 — slower than 95% of analysed players on Arabia
▼
Low eAPM (8) — busier hands win idle time back
▼
Town centers idle 6:02 of the first 15:17 — keep villagers queued
Gusta66
D
Feudal Age
11:26
vs 10:19
btm 23%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:59
btm 0%
eAPM
15
vs 31
btm 11%
▼
Slow Feudal Age at 11:26 — slower than 77% of analysed players on Arabia
▼
Low eAPM (15) — busier hands win idle time back
▲
Town centers almost never idle — 39s across the first 15:17
minatobia
C
Feudal Age
11:15
vs 10:19
btm 27%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:59
btm 0%
eAPM
27
vs 31
btm 41%
First military
12:53
vs 11:40
btm 38%
▼
Loom after the Feudal click (9:08) — usually safest before it
▲
Town centers almost never idle — 1s across the first 15:17
OMEN 7776698
D
Feudal Age
12:02
vs 10:19
btm 15%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:59
btm 0%
eAPM
22
vs 31
btm 28%
▼
Slow Feudal Age at 12:02 — slower than 85% of analysed players on Arabia
▲
Town centers almost never idle — 3s across the first 15:17