Arabia
509917520Analyzed1v1 RM
·
2d ago on Sep 28, 2026·
28m 7s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Chino Mala Gente's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,844 analysed 1v1 players on Arabia.
Chino Mala Gente
A
Feudal Age
7:36
vs 9:49
top 0%
Castle Age
17:57
vs 21:49
top 9%
Imperial Age
—
vs 38:59
btm 0%
eAPM
19
vs 39
btm 11%
First military
8:29
vs 10:33
top 15%
▲
Fast Feudal Age at 7:36 — faster than 100% of analysed players on Arabia
▲
Fast Castle Age at 17:57 — faster than 91% of analysed players on Arabia
▼
Low eAPM (19) — busier hands win idle time back
▲
Early military at 8:29 (Scout Cavalry) — earlier than 85% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 17:57
初中王
A
Feudal Age
10:57
vs 9:49
btm 21%
Castle Age
17:22
vs 21:49
top 7%
Imperial Age
—
vs 38:59
btm 0%
eAPM
53
vs 39
top 23%
First military
19:04
vs 10:33
btm 6%
▼
Slow Feudal Age at 10:57 — slower than 79% of analysed players on Arabia
▲
Fast Castle Age at 17:22 — faster than 93% of analysed players on Arabia
▲
High eAPM (53) — top quarter of analysed players
▼
Loom after the Feudal click (10:22) — usually safest before it
▼
First military only at 19:04 (Mangudai) — later than 94% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 17:22