AoeStats
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Arena

509831250Analyzed
4v4 RM · 5d ago on Sep 28, 2026· 37m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1112
+15
🇨🇳 Poles · China
1106
+15
🇨🇳 Franks · China
1102
+15
🇭🇰 Bengalis · Hong Kong SAR China
1082
+16
🇲🇴 Britons · Macao SAR China
1138
-17
🇨🇱 Spanish · Chile
1086
-15
🇨🇳 Khmer · China
1077
-15
🇭🇰 Goths · Hong Kong SAR China
1056
-14
Player eAPM Actions Feudal Castle Imperial Opening
42 1,586 10:38 15:37 — ⛏ Fast Castle
35 1,339 9:23 26:49 — ⚔ Towers into Archers
27 1,011 11:42 15:01 27:47 ⛏ Fast Castle
26 998 11:31 15:29 29:59 ⛏ Fast Castle
24 920 12:19 16:47 33:08 ⛏ Fast Castle
22 818 12:30 16:26 30:49 ⛏ Fast Castle
21 809 10:48 15:08 27:59 ⛏ Fast Castle
14 544 13:13 18:09 31:47 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,780 14,565 9,050 2,250 44,645 51,635
15,245 15,745 8,600 850 40,440 48,656
20,505 11,020 6,485 1,500 39,510 43,895
17,530 10,110 8,545 1,650 37,835 42,541
11,385 10,509 3,455 1,220 26,569 31,793
11,965 8,645 3,035 880 24,525 29,369
7,915 9,190 2,350 3,250 22,705 25,228
6,300 3,943 1,375 1,530 13,148 14,035
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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