AoeStats
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Black Forest

506946051Analyzed
4v4 RM · 17d ago on Sep 15, 2026· 49m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Vietnamese · United Kingdom
998
+13
🇨🇱 Bohemians · Chile
915
+16
🇦🇷 Huns · Argentina
899
+17
🇺🇸 Khmer · United States
868
+18
🇺🇦 Slavs · Ukraine
972
-18
🇦🇷 Khmer · Argentina
916
-16
🇩🇰 Celts · Denmark
915
-16
🇫🇷 Burgundians · France
860
-30
Player eAPM Actions Feudal Castle Imperial Opening
30 1,468 14:02 18:21 33:56 ⛏ Fast Castle
25 1,236 13:40 18:40 32:43 ⛏ Fast Castle
24 1,199 16:08 21:37 34:01 ⛏ Fast Castle
23 1,113 12:23 16:18 32:40 ⛏ Fast Castle
16 808 10:53 17:28 32:04 ⛏ Fast Castle
14 690 13:40 23:18 38:52 ⛏ Fast Castle
12 601 13:18 22:04 36:27 ⛏ Fast Castle
12 577 20:58 30:41 — ⚔ Scouts into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
29,975 14,034 16,645 2,150 62,804 74,180
15,550 23,901 16,120 3,720 59,291 78,668
25,840 13,115 14,025 2,800 55,780 72,724
14,705 19,527 12,475 2,545 49,252 64,058
21,220 12,058 8,520 3,810 45,608 59,507
19,625 7,606 6,410 2,265 35,906 43,123
14,905 10,080 6,585 1,100 32,670 36,026
11,945 11,250 6,955 2,055 32,205 39,771
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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