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Fortress

509510482Analyzed
4v4 RM · 7d ago on Sep 27, 2026· 51m 43s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇮 Malay · Finland
1622
+6
🇫🇮 Berbers · Finland
1562
+8
🇺🇸 Burgundians · United States
1560
+8
🇨🇦 Spanish · Canada
1363
+15
🇮🇳 Tatars · India
1431
-11
🇧🇷 Bulgarians · Brazil
1375
-9
🇯🇵 Chinese · Japan
1360
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🇦🇷 Khmer · Argentina
1332
-8
Player eAPM Actions Feudal Castle Imperial Opening
57 2,936 7:33 11:34 26:49 ⛏ Fast Castle
42 2,187 8:27 12:06 25:54 ⛏ Fast Castle
36 1,837 5:07 12:36 17:30 ◆ FC into Fast Imp
33 1,684 8:47 12:43 27:29 ⛏ Fast Castle
25 1,298 6:53 11:34 30:22 ⛏ Fast Castle
25 1,318 8:05 11:05 33:22 ⛏ Fast Castle
19 995 9:12 13:16 35:28 ⛏ Fast Castle
17 858 8:06 13:50 30:31 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
48,535 33,480 41,650 3,425 127,090 140,490
35,210 32,098 20,200 2,050 89,558 93,415
28,885 26,540 16,435 5,195 77,055 93,951
15,755 20,075 19,460 1,600 56,890 64,673
17,210 22,910 12,255 2,995 55,370 65,259
24,695 11,610 12,845 3,440 52,590 64,515
19,700 15,263 13,880 3,215 52,058 77,383
27,830 12,995 9,570 1,265 51,660 62,504
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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