Socotra
505450139Analyzed4v4 RM
·
22d ago on Sep 9, 2026·
61m 29s·
8 players
Game mode
Random Map
Map size
148×148
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 52,814 analysed team-game players on Socotra.
fc_sniper2002
D
Feudal Age
13:30
vs 10:50
btm 11%
Castle Age
32:28
vs 23:41
btm 4%
Imperial Age
51:01
vs 39:38
btm 5%
eAPM
12
vs 34
btm 6%
First military
14:10
vs 11:48
btm 28%
▼
Slow Feudal Age at 13:30 — slower than 89% of analysed players on Socotra
▼
Slow Castle Age at 32:28 — slower than 96% of analysed players on Socotra
▼
Slow Imperial Age at 51:01 — slower than 95% of analysed players on Socotra
▼
Low eAPM (12) — busier hands win idle time back
▼
Loom after the Feudal click (23:50) — usually safest before it
▼
Town centers idle 4:43 of the first 32:28 — keep villagers queued
jacklaughlinstudios
D
Feudal Age
13:45
vs 10:50
btm 10%
Castle Age
19:32
vs 23:41
top 14%
Imperial Age
45:59
vs 39:38
btm 14%
eAPM
10
vs 34
btm 5%
First military
15:26
vs 11:48
btm 22%
▼
Slow Feudal Age at 13:45 — slower than 90% of analysed players on Socotra
▲
Fast Castle Age at 19:32 — faster than 86% of analysed players on Socotra
▼
Slow Imperial Age at 45:59 — slower than 86% of analysed players on Socotra
▼
Low eAPM (10) — busier hands win idle time back
▼
Loom after the Feudal click (42:54) — usually safest before it
▲
Town centers almost never idle — 1s across the first 19:32
zibo4074
D
Feudal Age
11:44
vs 10:50
btm 31%
Castle Age
—
vs 23:41
btm 0%
Imperial Age
—
vs 39:38
btm 0%
eAPM
2
vs 34
btm 1%
▼
Low eAPM (2) — busier hands win idle time back
▼
Town centers idle 14:05 of the first 30:00 — keep villagers queued
店長
C
Feudal Age
11:22
vs 10:50
btm 38%
Castle Age
22:48
vs 23:41
top 40%
Imperial Age
39:55
vs 39:38
btm 48%
eAPM
18
vs 34
btm 16%
First military
10:55
vs 11:48
top 37%
▼
Low eAPM (18) — busier hands win idle time back
xCRAMxI3E4VE
C
Feudal Age
11:18
vs 10:50
btm 39%
Castle Age
25:41
vs 23:41
btm 29%
Imperial Age
42:16
vs 39:38
btm 31%
eAPM
21
vs 34
btm 22%
First military
13:03
vs 11:48
btm 36%
▼
Low eAPM (21) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 4:36 of the first 25:41 — keep villagers queued
Soldaris
B
Feudal Age
11:59
vs 10:50
btm 27%
Castle Age
21:37
vs 23:41
top 28%
Imperial Age
35:17
vs 39:38
top 18%
eAPM
24
vs 34
btm 28%
First military
26:16
vs 11:48
btm 3%
▲
Fast Castle Age at 21:37 — faster than 72% of analysed players on Socotra
▲
Fast Imperial Age at 35:17 — faster than 82% of analysed players on Socotra
▼
First military only at 26:16 (Monk) — later than 97% of analysed players on Socotra
▼
Town centers idle 3:32 of the first 21:37 — keep villagers queued
huutrong1711
B
Feudal Age
10:38
vs 10:50
top 45%
Castle Age
22:32
vs 23:41
top 37%
Imperial Age
37:41
vs 39:38
top 34%
eAPM
20
vs 34
btm 20%
First military
10:53
vs 11:48
top 36%
▼
Low eAPM (20) — busier hands win idle time back
▲
Town centers almost never idle — 6s across the first 22:32
MAUTHOXIC
D
Feudal Age
17:16
vs 10:50
btm 3%
Castle Age
30:49
vs 23:41
btm 6%
Imperial Age
46:28
vs 39:38
btm 13%
eAPM
13
vs 34
btm 8%
First military
38:36
vs 11:48
btm 0%
▼
Slow Feudal Age at 17:16 — slower than 97% of analysed players on Socotra
▼
Slow Castle Age at 30:49 — slower than 94% of analysed players on Socotra
▼
Slow Imperial Age at 46:28 — slower than 87% of analysed players on Socotra
▼
Low eAPM (13) — busier hands win idle time back
▼
First military only at 38:36 (Spearman) — later than 100% of analysed players on Socotra
▼
Town centers idle 8:23 of the first 30:43 — keep villagers queued