AoeStats
← Codisius

Arabia

506766211Analyzed
1v1 RM · 17d ago on Sep 15, 2026· 60m 30s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Huns · United States
216
+13
🇨🇴 Celts · Colombia
161
-13

Win probability

Codisius's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 645,422 analysed 1v1 players on Arabia.
Codisius D
Feudal Age 14:09 vs 9:49
btm 2%
Castle Age 27:15 vs 21:49
btm 6%
Imperial Age 39:35 vs 38:58
btm 44%
eAPM 9 vs 38
btm 1%
First military 20:41 vs 10:33
btm 4%
▼ Slow Feudal Age at 14:09 — slower than 98% of analysed players on Arabia
▼ Slow Castle Age at 27:15 — slower than 94% of analysed players on Arabia
▼ Low eAPM (9) — busier hands win idle time back
▼ First military only at 20:41 (Spearman) — later than 96% of analysed players on Arabia
▼ Town centers idle 7:50 of the first 27:15 — keep villagers queued
Mantis D
Feudal Age 12:13 vs 9:49
btm 7%
Castle Age 25:29 vs 21:49
btm 12%
Imperial Age 47:02 vs 38:58
btm 8%
eAPM 15 vs 38
btm 5%
First military 13:29 vs 10:33
btm 21%
▼ Slow Feudal Age at 12:13 — slower than 93% of analysed players on Arabia
▼ Slow Castle Age at 25:29 — slower than 88% of analysed players on Arabia
▼ Slow Imperial Age at 47:02 — slower than 92% of analysed players on Arabia
▼ Low eAPM (15) — busier hands win idle time back
▼ Loom after the Feudal click (12:27) — usually safest before it
▼ Town centers idle 6:04 of the first 25:29 — keep villagers queued
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