MegaRandom
505674187Analyzed1v1 RM
·
22d ago on Sep 10, 2026·
51m 22s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
uinnht's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 62,414 analysed 1v1 players on MegaRandom.
El que te Lo Mete
C
Feudal Age
11:29
vs 10:58
btm 37%
Castle Age
19:27
vs 20:31
top 40%
Imperial Age
39:21
vs 37:38
btm 38%
eAPM
13
vs 30
btm 8%
First military
20:09
vs 12:49
btm 10%
▼
Low eAPM (13) — busier hands win idle time back
▼
First military only at 20:09 (Spearman) — later than 90% of analysed players on MegaRandom
uinnht
D
Feudal Age
13:06
vs 10:58
btm 13%
Castle Age
29:33
vs 20:31
btm 3%
Imperial Age
43:20
vs 37:38
btm 17%
eAPM
12
vs 30
btm 6%
First military
15:05
vs 12:49
btm 32%
▼
Slow Feudal Age at 13:06 — slower than 87% of analysed players on MegaRandom
▼
Slow Castle Age at 29:33 — slower than 97% of analysed players on MegaRandom
▼
Slow Imperial Age at 43:20 — slower than 83% of analysed players on MegaRandom
▼
Low eAPM (12) — busier hands win idle time back
▼
Town centers idle 3:03 of the first 29:33 — keep villagers queued