MegaRandom
505244085Analyzed1v1 RM
·
23d ago on Sep 8, 2026·
156m 56s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
uinnht's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 65,436 analysed 1v1 players on MegaRandom.
uinnht
D
Feudal Age
12:40
vs 10:58
btm 17%
Castle Age
26:57
vs 20:31
btm 7%
Imperial Age
49:31
vs 37:37
btm 4%
eAPM
16
vs 30
btm 16%
First military
16:50
vs 12:49
btm 22%
▼
Slow Feudal Age at 12:40 — slower than 83% of analysed players on MegaRandom
▼
Slow Castle Age at 26:57 — slower than 93% of analysed players on MegaRandom
▼
Slow Imperial Age at 49:31 — slower than 96% of analysed players on MegaRandom
▼
Low eAPM (16) — busier hands win idle time back
▼
Loom after the Feudal click (21:08) — usually safest before it
▲
Town centers almost never idle — 13s across the first 26:57
Michi3052
C
Feudal Age
11:12
vs 10:58
btm 44%
Castle Age
23:09
vs 20:31
btm 26%
Imperial Age
37:15
vs 37:37
top 47%
eAPM
23
vs 30
btm 31%
First military
12:31
vs 12:49
top 47%
▼
Loom after the Feudal click (18:07) — usually safest before it
▼
Town centers idle 3:19 of the first 23:09 — keep villagers queued