AoeStats
← Blandengue

Black Forest

506982708Analyzed
4v4 RM · 16d ago on Sep 16, 2026· 84m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Mongols · Peru
1353
+13
🇵🇪 Slavs · Peru
1351
+14
🇵🇪 Malay · Peru
1333
+14
🇵🇪 Franks · Peru
1299
+16
🇦🇷 Japanese · Argentina
1355
-16
🇲🇽 Koreans · Mexico
1327
-16
🇨🇴 Khmer · Colombia
1293
-14
🇺🇸 Khitans · United States
1206
-11
Player eAPM Actions Feudal Castle Imperial Opening
52 4,359 9:09 22:34 33:28 ⚔ M@A into Skirms into Archers
44 3,701 11:35 24:10 38:25 ⚔ Tower Rush
39 3,257 13:36 18:06 40:46 ⛏ Fast Castle
31 2,578 11:36 15:37 32:27 ⛏ Fast Castle
31 2,646 13:14 20:48 40:16 ⛏ Fish Boom FC
30 2,517 12:46 15:56 28:19 ⛏ Fast Castle
21 1,778 12:01 17:49 35:59 ⛏ Fish Boom FC
20 1,650 9:35 25:40 — ⚔ Archers into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
117,080 40,653 48,575 4,375 210,683 225,204
38,205 48,930 16,900 5,455 109,490 111,813
34,020 44,419 16,385 5,325 100,149 113,427
43,660 34,995 12,725 5,855 97,235 110,787
19,450 34,870 22,695 5,580 82,595 88,367
38,575 22,833 17,305 3,125 81,838 99,101
10,850 14,586 13,430 3,520 42,386 48,244
6,825 8,580 4,005 2,460 21,870 26,673
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.