Arabia
505536947Analyzed2v2 RM
·
21d ago on Sep 9, 2026·
49m 9s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
rondelok
139 units ordered
Magyar Huszar105
Knight21
Scout Cavalry8
Mangonel3
Onager2
First military 15:08 — Scout Cavalry
kaspko
65 units ordered
Crossbowman20
Elite Skirmisher17
Spearman14
Fire Lancer10
Archer3
Skirmisher1
First military 18:21 — Spearman
strangefruit
144 units ordered
Pikeman70
Halberdier46
Spearman11
Elite Skirmisher10
Trebuchet5
Monk1
Mangonel1
First military 14:14 — Spearman
DingZ
88 units ordered
Pikeman50
Knight19
Spearman13
Scout Cavalry3
Mangonel3
First military 16:25 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
rondelok’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
kaspko’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
strangefruit’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
DingZ’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3