AoeStats
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Black Forest

510538455Analyzed
4v4 RM · 2d ago on Oct 1, 2026· 116m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
710
+12
🇪🇸 Chinese · Spain
674
+13
🇵🇰 Bohemians · Pakistan
653
+14
🇸🇮 Japanese · Slovenia
584
+17
🇨🇿 Vikings · Czechia
766
-21
🇻🇳 Persians · Vietnam
635
-15
🇹🇼 Khmer · Taiwan
515
-10
🇵🇱 Maya · Poland
505
-10
Player eAPM Actions Feudal Castle Imperial Opening
26 3,066 11:01 18:01 29:12 ⛏ Fast Castle
26 3,053 15:02 22:53 34:43 ⛏ Fast Castle
22 2,578 16:42 25:35 34:20 ◆ FC into Fast Imp
22 2,546 11:13 16:45 33:05 ⛏ Fast Castle
22 2,582 14:23 25:28 38:05 ⛏ Fast Castle
22 2,623 12:28 20:59 37:28 ⛏ Fast Castle
21 2,397 14:49 26:37 40:27 ⚔ FC into Archers
15 1,742 20:21 27:31 45:24 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
116,325 45,300 50,390 4,440 216,455 245,514
39,815 71,340 51,955 9,320 172,430 205,804
62,995 27,865 40,750 6,300 137,910 215,328
30,815 34,195 36,820 3,000 104,830 258,219
22,295 36,997 28,010 5,170 92,472 92,440
26,855 29,425 30,015 4,480 90,775 156,314
45,030 19,164 21,475 3,610 89,279 105,735
33,735 24,308 21,140 3,365 82,548 87,782
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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