AoeStats
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Black Forest

509732633Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 70m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Franks · United States
728
+15
🇲🇽 Britons · Mexico
726
+15
🇬🇧 Persians · United Kingdom
723
+15
🇫🇷 Bohemians · France
646
+19
🇺🇸 Huns · United States
718
-17
🇺🇸 Franks · United States
713
-16
🇨🇱 Britons · Chile
707
-16
🇵🇪 Koreans · Peru
688
-15
Player eAPM Actions Feudal Castle Imperial Opening
29 2,050 17:21 22:46 43:14 ⛏ Fast Castle
17 1,221 12:35 20:42 36:50 ⛏ Fast Castle
17 1,168 14:32 25:53 35:55 ⚔ FC into Archers
16 1,104 14:49 30:48 52:30 ⚔ Scout Rush
13 947 18:01 28:01 40:14 ⛏ Fast Castle
12 855 12:49 23:41 36:13 ⛏ Fast Castle
9 635 15:35 20:30 36:54 ⛏ Fast Castle
8 548 11:39 21:37 42:24 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
64,640 29,973 35,650 6,010 136,273 149,386
61,070 13,960 16,470 1,600 93,100 97,651
27,455 30,177 16,095 3,050 76,777 87,414
24,440 28,695 13,225 2,450 68,810 80,968
18,435 26,010 20,345 3,735 68,525 82,586
18,100 23,511 14,840 4,225 60,676 74,237
13,760 34,616 6,030 1,065 55,471 57,511
20,765 9,857 17,445 300 48,367 53,495
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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