AoeStats
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Black Forest

510846080Analyzed
4v4 RM · 21h ago on Oct 2, 2026· 69m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Hindustanis · Argentina
793
+12
🇨🇳 Wei · China
760
+14
🇪🇸 Magyars · Spain
738
+14
🇧🇷 Italians · Brazil
729
+16
🇪🇸 Hindustanis · Spain
737
-15
🇺🇸 Huns · United States
727
-15
🇨🇳 Sicilians · China
680
-18
🇺🇸 Teutons · United States
679
-13
Player eAPM Actions Feudal Castle Imperial Opening
19 1,343 10:44 18:51 32:17 ⛏ Fast Castle
16 1,089 11:43 19:20 34:19 ⛏ Fast Castle
16 1,145 11:44 16:14 33:48 ⛏ Fast Castle
16 1,089 12:48 17:02 29:40 ⛏ Fast Castle
15 1,045 15:17 27:04 44:58
13 875 15:11 28:38 50:20 ⚔ Scout Rush
9 628 11:32 21:03 34:06 ⛏ Fast Castle
2 135 10:20 — —

Resources

Player Food Wood Gold Stone Spent Collected
60,540 33,825 38,415 4,120 136,900 141,333
58,715 19,071 36,060 2,950 116,796 133,552
39,240 23,165 21,115 14,215 97,735 123,815
46,800 18,135 19,305 1,845 86,085 96,610
23,405 31,850 21,185 2,540 78,980 120,323
32,090 24,037 8,295 1,575 65,997 73,602
14,995 24,603 22,005 2,985 64,588 80,483
1,150 1,135 0 0 2,285 3,336
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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