Arena
505355286Analyzed1v1 RM
·
22d ago on Sep 9, 2026·
54m 25s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
RICARDO FORT's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 222,448 analysed 1v1 players on Arena.
ElPeregil1588
C
Feudal Age
12:28
vs 10:54
btm 11%
Castle Age
17:06
vs 16:20
btm 41%
Imperial Age
32:58
vs 32:19
btm 44%
eAPM
30
vs 27
top 41%
First military
18:56
vs 17:05
btm 33%
▼
Slow Feudal Age at 12:28 — slower than 89% of analysed players on Arena
▲
Town centers almost never idle — 0s across the first 17:06
RICARDO FORT
C
Feudal Age
10:03
vs 10:54
top 17%
Castle Age
20:55
vs 16:20
btm 15%
Imperial Age
36:52
vs 32:19
btm 19%
eAPM
17
vs 27
btm 19%
First military
12:22
vs 17:05
top 7%
▲
Fast Feudal Age at 10:03 — faster than 83% of analysed players on Arena
▼
Slow Castle Age at 20:55 — slower than 85% of analysed players on Arena
▼
Slow Imperial Age at 36:52 — slower than 81% of analysed players on Arena
▼
Low eAPM (17) — busier hands win idle time back
▼
Loom after the Feudal click (37:02) — usually safest before it
▲
Early military at 12:22 (Archer) — earlier than 93% of analysed players on Arena
▼
Town centers idle 3:16 of the first 20:55 — keep villagers queued