AoeStats
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Black Forest

507293946Analyzed
4v4 RM · 14d ago on Sep 17, 2026· 77m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Inca · India
1238
+14
🇮🇳 Britons · India
1208
+15
1192
+16
🇮🇳 Franks · India
1069
+21
🇮🇳 Vietnamese · India
1252
-19
🇩🇪 Malians · Germany
1210
-17
🇫🇷 Ethiopians · France
1157
-15
🇦🇪 Lithuanians · United Arab Emirates
1148
-15
Player eAPM Actions Feudal Castle Imperial Opening
45 3,530 11:43 15:52 33:20 ⛏ Fast Castle
45 3,470 14:12 18:27 36:17 ⛏ Fast Castle
43 3,347 14:25 27:38 37:15 ⚔ Champi Rush
31 2,420 12:40 18:22 35:59 ⛏ Fast Castle
31 2,424 12:30 17:06 31:57 ⛏ Fast Castle
27 2,121 14:57 18:57 36:25 ⛏ Fast Castle
22 1,703 11:35 17:59 30:24 ⛏ Fast Castle
17 1,331 12:32 17:36 37:03 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
69,935 18,035 46,885 6,900 141,755 145,387
53,125 28,675 33,600 4,265 119,665 149,423
54,105 34,469 21,765 3,380 113,719 143,991
38,200 47,671 15,675 2,405 103,951 127,064
23,575 37,292 17,135 3,000 81,002 117,630
36,650 15,060 20,480 2,640 74,830 87,608
15,125 29,134 22,255 4,810 71,324 77,330
24,295 24,623 8,845 5,690 63,453 74,212
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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