AoeStats
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Arena

506481858Analyzed
4v4 RM · 18d ago on Sep 13, 2026· 49m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Sicilians · United States
1261
+16
🇲🇽 Portuguese · Mexico
1246
+16
🇻🇳 Dravidians · Vietnam
1238
+16
🇮🇳 Byzantines · India
1198
+18
🇺🇸 Huns · United States
1283
-17
🇵🇪 Celts · Peru
1255
-17
🇺🇸 Italians · United States
1248
-17
🇧🇷 Khitans · Brazil
1206
-15
Player eAPM Actions Feudal Castle Imperial Opening
40 1,985 12:09 17:08 30:49 ⛏ Fast Castle
39 1,927 10:22 15:38 38:22 ⛏ Fast Castle
37 1,848 10:54 14:51 23:55 ⛏ Fast Castle
34 1,691 10:38 14:40 33:30 ⛏ Fast Castle
32 1,567 9:21 16:18 24:09 ⛏ Fast Castle
31 1,559 11:24 16:49 38:45 ⛏ Fast Castle
23 1,127 9:53 26:30 42:38 ⚔ Towers into Archers
23 1,150 9:13 28:07 —

Resources

Player Food Wood Gold Stone Spent Collected
32,300 27,855 21,635 1,800 83,590 88,945
23,950 29,670 14,510 3,195 71,325 77,951
12,175 24,640 22,785 7,425 67,025 69,441
19,415 15,375 16,830 2,150 53,770 57,430
17,535 13,473 9,375 2,800 43,183 47,096
15,550 11,006 9,845 1,100 37,501 42,935
12,150 14,165 8,430 730 35,475 39,832
5,995 5,378 340 950 12,663 14,118
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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