AoeStats
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Arena

506456856Analyzed
4v4 RM · 18d ago on Sep 13, 2026· 60m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Aztecs · China
1252
+12
🇨🇳 Tatars · China
1213
+14
🇹🇼 Inca · Taiwan
1204
+14
🇮🇳 Byzantines · India
1197
+16
🇦🇷 Celts · Argentina
1175
-14
🇦🇷 Vietnamese · Argentina
1169
-14
🇦🇷 Mapuche · Argentina
1164
-14
🇦🇷 Gurjaras · Argentina
1163
-14
Player eAPM Actions Feudal Castle Imperial Opening
37 2,245 12:18 16:54 35:54 ⛏ Fast Castle
28 1,709 10:48 14:29 35:01 ⛏ Fast Castle
26 1,567 12:49 16:58 39:22 ⚔ FC into Champis
24 1,475 10:03 15:15 38:09 ⛏ Fast Castle
23 1,403 10:24 14:36 40:38 ⛏ Fast Castle
22 1,353 11:34 15:40 28:39 ⛏ Fast Castle
19 1,175 11:14 18:01 — ⚔ FC into Scouts
10 621 11:02 15:13 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
44,355 23,000 15,125 6,950 89,430 112,454
33,300 17,415 28,280 2,860 81,855 93,547
35,330 22,430 13,010 3,235 74,005 83,000
22,225 26,850 18,290 1,830 69,195 73,044
26,590 14,410 14,685 1,770 57,455 66,354
18,375 20,080 7,440 2,020 47,915 62,505
7,400 6,575 620 435 15,030 20,145
5,065 3,795 2,205 845 11,910 12,781
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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