AoeStats
← Tanana

African Clearing

504067660Analyzed
4v4 RM · 28d ago on Sep 3, 2026· 44m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Vikings · Germany
1330
+15
🇩🇪 Ethiopians · Germany
1312
+15
🇩🇪 Persians · Germany
1312
+16
🇩🇪 Mapuche · Germany
1308
+16
🇦🇷 Britons · Argentina
1344
-18
🇸🇰 Romans · Slovakia
1304
-15
🇺🇸 Malay · United States
1289
-15
🇦🇷 Dravidians · Argentina
1275
-14
Player eAPM Actions Feudal Castle Imperial Opening
39 1,733 12:37 24:14 — ⚔ Archer Rush
34 1,507 14:36 18:56 — ⛏ Fast Castle
33 1,456 12:41 16:05 36:46 ⛏ Fast Castle
33 1,484 13:56 18:55 36:13 ⛏ Fast Castle
29 1,283 13:32 17:27 35:26 ⛏ Fast Castle
28 1,229 13:04 24:03 42:38 ⛏ Fish Boom into Galleys
21 921 13:11 20:54 — ⛏ Fish Boom FC
20 871 13:16 18:12 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,500 21,705 11,615 3,660 54,480 58,760
18,620 14,386 6,090 1,460 40,556 42,355
18,180 9,487 7,320 2,450 37,437 37,576
13,510 11,285 2,995 1,700 29,490 32,003
7,900 9,990 4,410 700 23,000 24,658
8,320 7,712 3,645 875 20,552 21,490
8,315 8,158 2,420 950 19,843 22,783
4,900 4,710 1,435 1,265 12,310 12,385
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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