AoeStats
← Tanana

Nomad

503196902Analyzed
4v4 RM · 1mo ago on Aug 30, 2026· 35m 56s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Italians · Germany
1346
+17
🇩🇪 Vietnamese · Germany
1316
+18
🇩🇪 Persians · Germany
1316
+18
🇩🇪 Koreans · Germany
1311
+18
🇦🇷 Spanish · Argentina
1410
-20
🇦🇷 Huns · Argentina
1399
-19
🇩🇪 Celts · Germany
1348
-17
🇲🇩 Teutons · Moldova
1275
-14
Player eAPM Actions Feudal Castle Imperial Opening
53 1,913 14:28 23:13 33:19 ⚔ Fish Boom into Towers FC
42 1,519 13:51 17:22 — ⛏ Fish Boom FC
39 1,389 15:21 20:02 — ⛏ Fish Boom FC
34 1,222 13:24 26:01 — ⛏ Fish Boom
31 1,132 13:12 16:52 35:39 ⛏ Fish Boom FC
26 919 14:44 19:09 — ⛏ Fish Boom FC
26 939 12:54 16:56 — ⛏ Fish Boom FC
20 720 13:52 18:14 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
10,350 12,540 5,770 1,535 30,195 31,531
8,730 7,643 3,210 1,725 21,308 21,381
8,390 7,820 3,315 1,710 21,235 25,405
8,870 7,655 2,155 1,605 20,285 21,857
9,345 4,832 3,000 2,165 19,342 19,988
6,005 5,675 795 1,900 14,375 14,583
5,800 6,137 1,110 1,075 14,122 16,052
4,650 4,570 1,840 955 12,015 12,821
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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