Nomad
510067246Analyzed2v2 RM
·
4d ago on Sep 29, 2026·
12m 42s·
4 players
Game mode
Random Map
Map size
176×176
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 245,832 analysed team-game players on Nomad.
E-d-d-i-e91G
D
Feudal Age
—
vs 14:19
btm 0%
Castle Age
—
vs 20:58
btm 0%
Imperial Age
—
vs 38:40
btm 0%
eAPM
19
vs 27
btm 25%
▼
Low eAPM (19) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 12:43 of the first 12:42 — keep villagers queued
IAMASTROMAN9714
D
Feudal Age
—
vs 14:19
btm 0%
Castle Age
—
vs 20:58
btm 0%
Imperial Age
—
vs 38:40
btm 0%
eAPM
8
vs 27
btm 3%
▼
Low eAPM (8) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 12:58 of the first 12:42 — keep villagers queued
Valahryan
D
Feudal Age
—
vs 14:19
btm 0%
Castle Age
—
vs 20:58
btm 0%
Imperial Age
—
vs 38:40
btm 0%
eAPM
6
vs 27
btm 2%
▼
Low eAPM (6) — busier hands win idle time back
▼
Town centers idle 11:34 of the first 12:42 — keep villagers queued
Yakudzzza
D
Feudal Age
—
vs 14:19
btm 0%
Castle Age
—
vs 20:58
btm 0%
Imperial Age
—
vs 38:40
btm 0%
eAPM
5
vs 27
btm 2%
▼
Low eAPM (5) — busier hands win idle time back
▼
Town centers idle 18:57 of the first 12:42 — keep villagers queued