AoeStats
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Arena

507813087Analyzed
4v4 RM · 11d ago on Sep 19, 2026· 50m 23s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Italians · Australia
891
+15
🇺🇸 Burgundians · United States
861
+16
🇨🇿 Goths · Czechia
814
+18
🇹🇷 Ethiopians · Türkiye
788
+20
🇹🇷 Aztecs · Türkiye
906
-18
🇪🇸 Vietnamese · Spain
879
-18
🇩🇪 Franks · Germany
856
-17
🇹🇷 Byzantines · Türkiye
828
-16
Player eAPM Actions Feudal Castle Imperial Opening
36 1,793 13:22 17:57 35:12 ⛏ Fast Castle
30 1,493 12:33 16:10 32:25 ⛏ Fast Castle
26 1,316 10:14 14:50 28:33 ⛏ Fast Castle
22 1,124 11:25 19:18 32:19 ⛏ Fast Castle
21 1,066 12:05 16:35 30:30 ⛏ Fast Castle
20 1,019 12:18 19:31 35:10 ⛏ Fast Castle
19 949 14:13 20:06 33:08
16 807 13:06 18:49 31:12 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
58,125 20,940 21,575 1,050 101,690 117,597
24,610 22,100 16,250 2,180 65,140 79,048
27,300 14,005 13,785 2,970 58,060 66,387
18,370 16,645 11,930 2,250 49,195 60,836
20,680 9,455 15,055 2,300 47,490 54,672
17,600 14,995 9,930 2,150 44,675 48,452
17,780 11,145 4,580 900 34,405 38,226
14,205 9,195 4,610 3,075 31,085 36,911
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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