AoeStats
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Oasis

509697622Analyzed
4v4 RM · 5d ago on Sep 27, 2026· 33m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇭 Vietnamese · Switzerland
890
+17
🇲🇽 Goths · Mexico
878
+18
🇩🇪 Burgundians · Germany
875
+18
🇦🇹 Romans · Austria
866
+18
🇪🇸 Italians · Spain
942
-19
🇧🇪 Vietnamese · Belgium
930
-18
🇨🇳 Chinese · China
898
-17
🇹🇷 Tatars · Türkiye
896
-17
Player eAPM Actions Feudal Castle Imperial Opening
37 1,245 13:01 18:39 — ⛏ Fast Castle
30 1,015 11:46 16:31 30:21 ⛏ Fast Castle
24 820 11:32 21:45 25:49 ⚔ Archers into Fast Imp
17 556 11:53 16:25 28:47 ⛏ Fast Castle
17 572 11:17 21:20 — ⚔ FC into Skirms
13 450 10:16 25:11 — ⛏ Fast Castle
12 399 12:43 23:12 — ⛏ Fast Castle
12 405 12:08 22:27 32:25 ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
11,150 7,482 3,785 1,600 24,017 26,438
10,520 7,060 2,740 855 21,175 23,434
8,605 6,790 1,870 1,875 19,140 24,710
8,675 5,124 3,785 750 18,334 21,229
8,550 7,365 855 1,340 18,110 20,327
8,845 5,655 1,575 1,080 17,155 18,474
6,755 4,605 1,100 605 13,065 16,102
4,350 4,040 655 1,095 10,140 12,669
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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