AoeStats
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African Clearing

506693297Analyzed
4v4 RM · 19d ago on Sep 14, 2026· 48m 35s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Japanese · Canada
1144
+14
🇦🇺 Huns · Australia
1098
+16
🇧🇴 Britons · Bolivia
1072
+17
🇳🇱 Vietnamese · Netherlands
1039
+18
🇩🇪 Sicilians · Germany
1137
-19
🇨🇿 Mongols · Czechia
1094
-16
🇩🇪 Tupi · Germany
1074
-15
🇫🇷 Khmer · France
1065
-15
Player eAPM Actions Feudal Castle Imperial Opening
40 1,922 14:00 30:32 46:17 ⚔ Scout Rush
39 1,889 13:10 18:20 43:50 ⚔ Scouts FC
28 1,379 13:29 19:08 43:52 ⛏ Fast Castle
27 1,332 13:48 26:07 — ⚔ M@A Rush
25 1,212 15:08 19:43 42:49 ⛏ Fast Castle
21 1,023 15:48 20:16 38:43 ⛏ Fast Castle
16 769 14:41 40:48 — ⚔ Scout Rush
14 666 14:05 21:09 44:11 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,765 12,845 7,495 3,545 50,650 58,435
14,125 16,255 9,865 3,400 43,645 48,497
20,545 10,575 9,035 1,800 41,955 47,261
20,235 12,826 6,220 1,425 40,706 46,599
10,120 9,296 3,635 1,700 24,751 25,608
10,855 8,245 4,195 1,225 24,520 27,607
7,775 7,515 6,810 1,800 23,900 25,841
12,055 6,838 250 485 19,628 20,613
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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