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Black Forest

504451307Analyzed
4v4 RM · 27d ago on Sep 5, 2026· 58m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Britons · Hong Kong SAR China
1531
+13
🇧🇷 Burmese · Brazil
1518
+13
🇯🇵 Tatars · Japan
1356
+20
🇨🇳 Bohemians · China
1341
+21
🇵🇪 Khmer · Peru
1479
-18
🇨🇳 Goths · China
1471
-18
🇪🇸 Persians · Spain
1443
-16
🇻🇳 Britons · Vietnam
1415
-15
Player eAPM Actions Feudal Castle Imperial Opening
42 2,468 11:13 14:39 30:41 ⛏ Fish Boom FC
38 2,257 11:00 14:10 30:16 ⛏ Fast Castle
38 2,230 12:34 16:56 28:35 ⛏ Fish Boom FC
34 2,013 11:19 15:29 29:19 ⛏ Fish Boom FC
30 1,766 11:27 15:11 29:07 ⛏ Fast Castle
28 1,661 11:43 20:21 26:18 ⛏ Fish Boom FC
27 1,604 10:40 17:57 31:05 ⛏ Fast Castle
25 1,457 12:13 16:00 28:03 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
72,150 24,221 33,820 6,900 137,091 151,589
62,770 29,335 41,515 2,200 135,820 154,395
43,595 28,990 22,945 5,110 100,640 105,967
42,885 33,726 18,195 750 95,556 102,148
37,690 43,356 7,790 2,960 91,796 102,259
41,050 22,461 25,300 1,125 89,936 108,568
31,830 39,681 12,850 3,120 87,481 104,304
30,450 23,741 13,550 2,585 70,326 88,713
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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