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Arena

504330585Analyzed
4v4 RM · 27d ago on Sep 4, 2026· 48m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇴 Wu · Norway
1639
+13
🇩🇪 Poles · Germany
1592
+15
🇩🇪 Franks · Germany
1556
+16
🇭🇷 Bengalis · Croatia
1446
+22
🇦🇷 Gurjaras · Argentina
1621
-19
🇳🇱 Mongols · Netherlands
1574
-17
🇨🇿 Maya · Czechia
1547
-16
🇭🇰 Magyars · Hong Kong SAR China
1509
-14
Player eAPM Actions Feudal Castle Imperial Opening
57 2,775 11:03 15:03 33:04 ⛏ Fast Castle
53 2,578 10:18 14:24 28:34 ⛏ Fast Castle
47 2,300 10:15 14:04 29:30 ⛏ Fast Castle
43 2,108 10:09 14:02 29:30 ⛏ Fast Castle
41 2,008 12:19 15:51 28:58 ⛏ Fast Castle
40 1,942 8:27 21:02 32:37 ⚔ Towers FC
37 1,787 11:11 15:19 28:05 ⛏ Fast Castle
35 1,727 9:44 16:18 34:19 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
39,345 34,105 10,970 3,130 87,550 90,041
47,010 13,345 17,795 7,550 85,700 97,012
32,985 26,111 16,235 2,820 78,151 82,004
15,000 29,701 24,650 6,150 75,501 79,428
26,600 24,845 12,525 3,075 67,045 74,666
25,590 23,245 16,215 1,600 66,650 73,721
35,435 14,975 14,825 1,055 66,290 72,372
28,340 12,858 9,255 1,670 52,123 56,009
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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