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African Clearing

504291092Analyzed
4v4 RM · 28d ago on Sep 4, 2026· 32m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Vietnamese · India
1657
+6
🇭🇰 Berbers · Hong Kong SAR China
1500
+11
🇦🇷 Franks · Argentina
1440
+14
🇹🇷 Mongols · Türkiye
1327
+18
🇨🇭 Bulgarians · Switzerland
1435
-14
🇲🇹 Spanish · Malta
1409
-13
🇮🇹 Mongols · Italy
1380
-11
🇷🇺 Burmese · Russia
1358
-11
Player eAPM Actions Feudal Castle Imperial Opening
50 1,618 14:22 18:29 — ⛏ Fish Boom FC
45 1,481 13:42 18:37 — ⛏ Fast Castle
40 1,298 13:38 17:41 — ⛏ Fast Castle
29 956 13:45 17:26 — ⛏ Fast Castle
25 823 13:01 17:32 — ⛏ Fast Castle
23 759 13:56 24:44 — ⚔ Scout Rush
20 652 14:09 17:43 — ⛏ Fast Castle
17 549 13:54 17:48 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
9,150 12,285 3,605 985 26,025 26,193
7,375 8,501 2,450 1,150 19,476 19,785
7,220 6,058 2,145 1,080 16,503 17,804
7,980 2,994 2,590 1,400 14,964 15,023
6,305 6,005 1,210 880 14,400 16,939
5,740 1,998 1,230 1,950 10,918 10,377
4,875 2,969 1,225 1,525 10,594 10,363
5,035 3,103 725 200 9,063 8,626
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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